Super Skeleman is a short exploration platformer meant to play like a 3D Mario game in 2D with dives, backflips, and triple jumps. Explore 100 rooms and find the 5 mysterious runes to open a more mysterious door.
Super Skeleman was featured on Rock Paper Shotgun's Freeware Garden
And on Gamejolt
Play as a thing, go to the flag, try not to get skull'd. Jump, fall, wrap, warp, evade, push, bounce, and flip your way through 25 levels.
*Your gears may or may not actually grind*
The Gears Don't Grind was featured on Warpdoor
And also on Itch.io
An updated and far superior version of Neon Blitz. Collect weapons, fly with your jetpack, kill enemies and bosses, and don't fall on spikes in this score-attacking arcade game. Can you defeat what lies on level 20?
You are Enigmabot.
In Enigmabot, you cannot jump. You must use your teleport ability to travel through each level. This game contains teleporting puzzles, block pushing puzzles, screenwrapping, and maybe a little bit of tetris.
Enigmabot was featured on Freeindiegam.es
It was also featured on Gamejolt
Run or Die is a platform game where time is the only thing that kills you. The game focuses on pressuring you with a timer that constantly ticks down as you race for the goal in 9 unique levels.
GOOMWITTEY for short, is a simple platform game about getting eaten. The game also experiments with extreme momentum along with other general platform concepts. The game features 40 levels throughout 4 unique worlds.
GOOMWITTEY was featured on Indiegames
It was also featured on Freeindiegam.es
Also read the IndieStatik Article
Neon Blitz is a never ending platform shooter that combines rogue-like and arcade elements. Every enemy you kill increases your combo, which is directly added to your damage. But when you get hit, your combo goes to 0. Neon Blitz features 30 unique enemies, 15 unique bosses, 12 unique weapons, 20 levels, and a final boss.
Dip is a exploration based platform game. It's gameplay focuses on walljumping, double jumping, and executing "super jumps" to skyrocket. The game features 10 distinct areas strew accross an huge map. The game also features lots of secrets and achievements to unlock.
This is a game I made in summer 2012 and is the first of my games worth mentioning. It is a platform game focusing on double jumping and dimension shifting. Also, the game is huge, and spans over 120 levels. If you're up for a true challenge, this is definitely a game to try. Just know that it has very poor controls.